<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Wender Devlog - itch.io</title><link>https://wizorge.itch.io/wender</link><description>Grind resources and skills. Explore strange planes.</description><item><guid>https://wizorge.itch.io/wender/devlog/1680050/v07-hotfix-trade-cancel-fix</guid><title>v0.7 hotfix - trade cancel fix</title><link>https://wizorge.itch.io/wender/devlog/1680050/v07-hotfix-trade-cancel-fix</link><pubDate>Sun, 27 Sep 2026 22:36:11 GMT</pubDate><category>devlog</category><description><![CDATA[<p>- trade crates now only close once the trade is finished, so you can still cancel a trade that&#039;s partially finished - only completed trades give philanthropy xp now, and in a lump sum - quit game butt...</p>]]></description></item><item><guid>https://wizorge.itch.io/wender/devlog/1679041/v07-hotfix-unstuck-button-improved</guid><title>v0.7 hotfix - unstuck button improved</title><link>https://wizorge.itch.io/wender/devlog/1679041/v07-hotfix-unstuck-button-improved</link><pubDate>Sun, 27 Sep 2026 08:24:22 GMT</pubDate><category>devlog</category><description><![CDATA[<p>- unstuck button drops you off on the bottom floor now, in case you manage to get stuck on a higher floor - fixed entities not being able to hear you - improved frontdoor lever hitbox...</p>]]></description></item><item><guid>https://wizorge.itch.io/wender/devlog/1678522/v07-hotfix-furnace-doesnt-drain-anymore-when-off</guid><title>v0.7 hotfix - furnace doesn&#039;t drain anymore when off</title><link>https://wizorge.itch.io/wender/devlog/1678522/v07-hotfix-furnace-doesnt-drain-anymore-when-off</link><pubDate>Sat, 26 Sep 2026 21:17:31 GMT</pubDate><category>devlog</category><description><![CDATA[<p>- furnace doesn&#039;t eat fuel anymore when it&#039;s turned off - added some hints to make it a bit more clear there&#039;s a hotbar and how it works...</p>]]></description></item><item><guid>https://wizorge.itch.io/wender/devlog/1678221/v07-release-processing-cards-exploring-and-much-more-wow</guid><title>v0.7 release - processing! cards! exploring! and much more wow</title><link>https://wizorge.itch.io/wender/devlog/1678221/v07-release-processing-cards-exploring-and-much-more-wow</link><pubDate>Sat, 26 Sep 2026 16:27:03 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwMjc3ODQ1LnBuZw==/400x224%23c/3gJ6T%2F.png"/><p>You know the deal, old saves are broken again, sorry! It&#039;s gonna likely keep happening until I figured out and implement all the core systems. Also Out of Light is called Wender now. Why? I like it, a...</p>]]></description></item><item><guid>https://wizorge.itch.io/wender/devlog/1633908/tiny-teaseroni-for-upcoming-v07</guid><title>tiny teaseroni for upcoming v0.7</title><link>https://wizorge.itch.io/wender/devlog/1633908/tiny-teaseroni-for-upcoming-v07</link><pubDate>Wed, 19 Aug 2026 13:03:56 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5Mzc1NzcyLnBuZw==/400x224%23c/cQupKp.png"/><p>Just wanted to give a small teaser since I haven&#039;t been able to work much on the next update between work and stuff. The big keywords in my mind for this update have been EXPLORATION and CONTENT based...</p>]]></description></item><item><guid>https://wizorge.itch.io/wender/devlog/1539644/v06-another-hotfix-for-a-crash</guid><title>v0.6 another hotfix for a crash</title><link>https://wizorge.itch.io/wender/devlog/1539644/v06-another-hotfix-for-a-crash</link><pubDate>Sun, 31 May 2026 12:39:51 GMT</pubDate><category>devlog</category><description><![CDATA[<p>It looks like another bug snuck in, where the game crashes on web version, but only if approaching the lighthouse front door after having reloaded the game (yea don&#039;t even ask me why, let&#039;s just say t...</p>]]></description></item><item><guid>https://wizorge.itch.io/wender/devlog/1538553/v06-another-hotfix-unbroke-spooky-stuff</guid><title>v0.6 another hotfix (unbroke spooky stuff)</title><link>https://wizorge.itch.io/wender/devlog/1538553/v06-another-hotfix-unbroke-spooky-stuff</link><pubDate>Sat, 30 May 2026 07:37:12 GMT</pubDate><category>devlog</category><description><![CDATA[<p>It looks like I had a bug ongoing for a while that when night starts but the furnace ISN&#039;T empty, everything breaks. This is now fixed and you should be seeing spooky stuff and rare resources that get...</p>]]></description></item><item><guid>https://wizorge.itch.io/wender/devlog/1538068/v06-mini-update</guid><title>v0.6 mini update</title><link>https://wizorge.itch.io/wender/devlog/1538068/v06-mini-update</link><pubDate>Fri, 29 May 2026 18:39:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This was going to be another tiny update with a bunch of tiny fixes and QoL ideas I got thanks to all of your feedback, but as I ended up overhauling the entity spawning system it felt weird to it a h...</p>]]></description></item><item><guid>https://wizorge.itch.io/wender/devlog/1535765/v06-hotfix</guid><title>v0.6 hotfix</title><link>https://wizorge.itch.io/wender/devlog/1535765/v06-hotfix</link><pubDate>Wed, 27 May 2026 07:50:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Big thanks for everyone who reported issues and provided feedback! I fixed a few of the more serious bugs + easier to fix things: - you don&#039;t get stuck in the ground anymore after you run out of healt...</p>]]></description></item><item><guid>https://wizorge.itch.io/wender/devlog/1534948/v06-release-plucking-skill-bunch-of-sound-and-visual-stuff</guid><title>v0.6 release - plucking skill! bunch of sound and visual stuff!</title><link>https://wizorge.itch.io/wender/devlog/1534948/v06-release-plucking-skill-bunch-of-sound-and-visual-stuff</link><pubDate>Tue, 26 May 2026 13:54:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Over 2 months since an update, you didn&#039;t think I was done did you? Cool and neat stuff: - New skill, plucking! Also 3 new pluckable resources and 3 new plucking tools! Plucktastic! - Music! Much more...</p>]]></description></item><item><guid>https://wizorge.itch.io/wender/devlog/1487370/big-thanks-to-everyone-who-gave-out-of-light-a-try</guid><title>Big thanks to everyone who gave Out of Light a try!</title><link>https://wizorge.itch.io/wender/devlog/1487370/big-thanks-to-everyone-who-gave-out-of-light-a-try</link><pubDate>Sun, 12 Apr 2026 08:19:30 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2NjQyMjE1LnBuZw==/400x224%23c/ABxXuR.png"/><p>I&#039;m not that good at the whole social media stuff, so I&#039;ve been pretty much working on my projects on my own for years and just now and then sharing stuff with some friends, so imagine my surprise see...</p>]]></description></item><item><guid>https://wizorge.itch.io/wender/devlog/1460613/v05-release-you-liked-the-old-monochrome-ui-too-bad</guid><title>v0.5 release - you liked the old monochrome UI? too bad</title><link>https://wizorge.itch.io/wender/devlog/1460613/v05-release-you-liked-the-old-monochrome-ui-too-bad</link><pubDate>Mon, 16 Mar 2026 16:58:28 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Getting more busy so I haven&#039;t had 8h a day to fiddle with the project anymore, but for the last month I&#039;ve been working on overhauling UI and menus entirely. There are still some placeholdery parts t...</p>]]></description></item><item><guid>https://wizorge.itch.io/wender/devlog/1433332/next-update-sneak-peek</guid><title>next update sneak peek</title><link>https://wizorge.itch.io/wender/devlog/1433332/next-update-sneak-peek</link><pubDate>Sun, 01 Mar 2026 06:59:58 GMT</pubDate><category>devlog</category><description><![CDATA[<p>No clue if anyone even reads these but if anyone does: I felt the UI and environment were a bit lackluster, so while I had a gameplay extending update planned, I instead have been spending last 1.5 we...</p>]]></description></item><item><guid>https://wizorge.itch.io/wender/devlog/1389326/v04-release-good-gravy-thats-a-lot-of-qol</guid><title>v0.4 release - good gravy that&#039;s a lot of QOL</title><link>https://wizorge.itch.io/wender/devlog/1389326/v04-release-good-gravy-thats-a-lot-of-qol</link><pubDate>Tue, 17 Feb 2026 18:39:22 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I got a lot of good feedback recently, so this update is mostly just about making some parts of the game less painful and more enjoyable, but there&#039;s also some new content and features sprinkled in. N...</p>]]></description></item><item><guid>https://wizorge.itch.io/wender/devlog/1382868/v03-release-qol-juice-and-made-areas-more-distinct</guid><title>v0.3 release - qol, juice and made areas more distinct</title><link>https://wizorge.itch.io/wender/devlog/1382868/v03-release-qol-juice-and-made-areas-more-distinct</link><pubDate>Sun, 15 Feb 2026 15:16:37 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Last few days I&#039;ve been putting down a foundation to both stretch out some parts of gameplay, and make each area feel more distinct and unique. Changes: Areas have more distinct scenery Reworked hub a...</p>]]></description></item><item><guid>https://wizorge.itch.io/wender/devlog/1362533/minor-post-release-update</guid><title>minor post-release update</title><link>https://wizorge.itch.io/wender/devlog/1362533/minor-post-release-update</link><pubDate>Mon, 09 Feb 2026 17:33:03 GMT</pubDate><category>devlog</category><description><![CDATA[<p>After forcing some more of my kidnapped playtesters to play the previous release, I realized a lot of the mechanics were still a bit finicky or unclear, so I reworked quite a few UI elements and chang...</p>]]></description></item><item><guid>https://wizorge.itch.io/wender/devlog/1359533/public-release</guid><title>public release</title><link>https://wizorge.itch.io/wender/devlog/1359533/public-release</link><pubDate>Sun, 08 Feb 2026 12:46:40 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI1NDY4NzA1LnBuZw==/400x224%23c/CyB5OL.png"/><p>I have about ~15 projects I&#039;ve been working on so far in the last years, but this is the first one I feel is good enough to show off publicly, so here you go: Out of Light is a game about grinding stu...</p>]]></description></item></channel></rss>